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conditions [2026/09/03 15:49] – created adminconditions [2026/09/03 16:09] (current) – [Exhaustion] admin
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 Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster's attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous. Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster's attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous.
-===== Duration =====+====== Duration =====
  
 A condition lasts either for a duration specified by the effect that imposed the condition or until the condition is countered (the Prone condition is countered by standing up, for example). A condition lasts either for a duration specified by the effect that imposed the condition or until the condition is countered (the Prone condition is countered by standing up, for example).
-===== Conditions Don’t Stack =====+====== Conditions Don’t Stack =====
 If multiple effects impose the same condition on you, each instance of the condition has its own duration, but the condition’s effects don’t get worse. Either you have a condition or you don’t. The Exhaustion condition is an exception; its effects get worse if you have the condition and receive it again. If multiple effects impose the same condition on you, each instance of the condition has its own duration, but the condition’s effects don’t get worse. Either you have a condition or you don’t. The Exhaustion condition is an exception; its effects get worse if you have the condition and receive it again.
  
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 While you have the Exhaustion condition, you experience the following effects.  While you have the Exhaustion condition, you experience the following effects. 
  
-Anything that causes Exhaustion, can cause a level of Strife instead.+Anything that causes Exhaustion, can cause a level of [[conditions#Strife]] instead.
  
 **Exhaustion Levels.** This condition is cumulative. Each time you receive it, you gain 1 Exhaustion level. You die if your Exhaustion level is 6. **Exhaustion Levels.** This condition is cumulative. Each time you receive it, you gain 1 Exhaustion level. You die if your Exhaustion level is 6.
conditions.1788450581.txt.gz · Last modified: by admin · Currently locked by: 216.73.216.146

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